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Battlelords of the 23rd Century Scenario
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Free
being nation vehicles- All
FBN vehicles are constructed from salvaged vehicle parts and materials they
vary a great deal in the nature of construction and attributes ranges are
presented below.
Engines
Petrol
Range varies 400+D6x100 miles Speed 40+2D6x10 mph Electric
Range varies 600+D4x100 miles Speed 30+D8x10 mph Nuclear
Range varies 2D4 years Speed 80+2D6x10 mph Weapons
- Any
Triax or generic black market weapons can be mounted on the vehicles; the number
of mounts varies D4 mounts on Flip buggies, 4D4 mounts on Caravans melee
weapons a variety of vibro bladed spikes and blades are often fitted to
these vehicles; each set of blades takes the place of a weapon mount and will do
D6xD6MDC (1D6 MDC up to 6D6 MDC) plus speed damage (D6 additional MDC per 20
mph). The vehicle takes half the
impact damage. Ram
prow takes an additional weapon mount but halves damage from ram attacks and
adds an additional 2D6 MDC to the front of the vehicle.
FBN
Caravans Weight
varies 5+3D6 tons Size
varies 30+4D6 ft long, 15+2D6 ft wide -20%
to engine speed and range Main
Body 3D4x100 MDC Caravans
are designed to link into units, which can incorporate up to 15 vehicles; some
giant weapon systems can share multiple mounts across caravans (including long
range missile launchers and heavy artillery weapons) FBN
Flip Buggies Weight
varies 300+6D6x10 lbs Size
varies 6+2D6 ft long, 3+D6 ft wide +20%
to engine speed and range Main
Body 6D6x10 MDC Flip
buggies are highly manoeuvrable and get a +3 dodge bonus as well as being able
to make tight turns and the flips which give them their name. A full speed
leaping attack has a 85% chance of knocking down humanoid opponents (40% chance
for characters up to 20ft, no chance for larger) and does 4D6 MDC.
All
FBN vehicles are jury rigged on regular occasions to add weapons mounts, armour,
soup up engines and energy weapons etc. all of which can be increased by 2D6x10%
which will last for D6x10 minutes after this time there is a cumulative 10%
chance per minute that the enhanced element will fail and take 50% of the
remaining armour/weapon damage etc. i.e.
a laser enhanced from 6D6 + 50% does 9D6 which lasts for 20 minutes will be
reduced down to 3D6 damage once the percentile role is failed.
The vehicle/weapon will require D4 days of strip down & repair in
order to restore it to normal operating conditions. Most flip buggy pilots wear jet packs (many of which are souped up further!) in case things go wrong!!
FBN Deathweaver Bikes |
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